CLOUD FOREST was created as an immersive environment for the exhibition Queer Technology at the Berkeley Art Center. There is no “winning” strategy for the game play. The user encounters light creatures that inhabit the space and gain an insight of the world they have created and inhabit. In a similar thinking process as that of the City of the Future / Solaris piece that I developed several years earlier – I’m interested in the encounter with the unknown and how we, over time and with repeated experience develop a (language) system of knowing and understanding.
CLOUD FOREST – ANNUNCIATION game play excerpt